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Bio

Claudio was born in Esanatoglia, Italy. He attended Camerino University’s computer science school. In 2007, motivated to travel and live in a remote location, he moved to Iceland. There he concluded his studies at the center for design of intelligent agents, at Reykjavik University. It was the beginning of his work at the intersection of technology, art and science.

During the research work at Reykjavik University, he created an algorithm that replicates the cognitive process of self-organization of social encounters merging artificial intelligence, interaction and sociology. He obtained a master of science from both Reykjavik and Camerino University.

He has followed through with his original research, responding to the high level of interest it has generated in the field of computer games and film. He has been invited to speak on the topic at a number of high-profile venues, published well received research papers including a poster at SIGGRAPH, and spent few months at CCP Games as a visiting researcher.

 

 

He realized early on that the believability of digital characters animated by means of algorithms was more a matter of designing the human-machine interaction than solving an engineering problem. Wanting to further his knowledge in human-centered algorithms he joined Gagarin Studio to practice interaction design and work on digital installations for museums and cultural institutes.

More recently he joined Solfar VR to take to the new immersive medium all he learned about interaction in real space.


Publications

Pedica, C., Diamanti M. and Vilhjálmsson, H. (2021). Assessing the Disturbance from Overcrowding in Outdoor Nature Experiences. CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems.Yokohama, May 2021.

Pedica, C. (2018). Believability needs skin in the game. In workshop on Methodology and the Evaluation of Intelligent Virtual Agents (ME-IVA) at the Intelligent Virtual Agent conference (IVA2018), p.1-2.

Pedica, C. and Vilhjálmsson, H. (2012). Lifelike Virtual Characters using Behavior Trees for Social Territorial Intelligence. (Demo/Poster). In Proceedings of ACM SIGGRAPH 2012. Los Angeles, August 5-9

Pedica, C., and H. Vilhjálmsson, H. (2010). Spontaneous avatar behavior for human territoriality. Applied Artificial Intelligence 24, 6, 575–593

Pedica C., H. Vilhjálmsson H., M. Lárusdóttir (2010). Avatars in conversation: the importance of simulating territorial behavior, Proceedings of the 10th international conference on Intelligent virtual agents, September 20-22, 2010, Philadelphia, PA

Pedica, C. and Vilhjálmsson, H. (2009). Spontaneous Avatar Behavior for Human Territoriality, in Zs. Ruttkay et al. (Eds.): Proceedings of the 9th International Conference on Intelligent Virtual Agents, September 14-16, Amsterdam, The Netherlands. Lecture Notes in Artificial Intelligence, 5773: 344-357, Springer-Verlag, Berlin Heidelberg

Pedica, C., and H. Vilhjálmsson, H. (2008), Social perception and steering for online avatars, in ‘IVA ’08: Proceedings of the 8th international conference on Intelligent Virtual Agents’, Springer-Verlag, Berlin, Heidelberg, pp. 104–116

 

TALKS

2021, talk at Human Computer Interaction (CHI) Conference ‘21, Yokohama, Japan
2019, talk at Game Developer Conference ‘19, San Francisco, USA
2017, talk at VIEW Conference '17, Turin, Italy
2016, panel at Slush Play, Solfar Studio, Reykjavik, Iceland
2014, talk at NODEM ’14, Gagarin, Warsaw, Poland
2014, lecture at Reykjavik University, Gagarin, Reykjavik, Iceland
2014, lecture at Reykjavik University, Gagarin, Reykjavik, Iceland
2013, lecture at IT University of Copenhagen, Copenhagen, Denmark
2013, lecture at Reykjavik University, CADIA, Reykjavik, Iceland
2012, presentation at Gagarin, IIIM, Reykjavik, Iceland
2012, talk at Institute for Creative Technologies, IIIM, Los Angeles, USA
2012, poster presentation at SIGGRAPH ’12, IIIM, Los Angeles, USA
2012, lecture at Reykjavik University, IIIM, Reykjavik, Iceland
2012, talk at GameAIConf, IIIM, Vienna, Austria
2012, presentation at UTMESSAN, IIIM, Reykjavik, Iceland
2011, lecture at Reykjavik University, IIIM, Reykjavik, Iceland
2011, presentation at Global Entrepreneurship Week, IIIM, Reykjavik, Iceland
2010, talk at GameAIConf, CADIA, Paris, France
2010, lecture at Georgia Tech, CADIA, Atlanta, USA
2010, talk at IVA ’10, CADIA, Philadelphia, USA
2009, talk at IVA ’09, CADIA, Amsterdam, Netherlands
2009, seminar at Camerino University, Camerino, Italy
2008, talk at IVA ’08, CADIA, Tokyo, Japan
2008, presentation at Alelo Inc, CADIA, Los Angeles, USA
2008, lecture at Camerino University, CADIA, Camerino, Italy